Tweening


Flash is a timeline based animation environment. Each frame on the timeline represents a moment in time. A keyframe represents a stopping or starting point whereas a normal frame is simply a continuation of the last action. Flash uses a process called tweening to fill in animation states. There are various kinds of tweening as in the following examples.

Motion


view the instructions

view the resulting animation



Size


view the instructions

view the resulting animation



Rotation


view the instructions

view the resulting animation



Color


view the instructions

view the resulting animation



Sample Projects